Posts Tagged "model"

  • After an accounting restatement, a shuffling of its board of directors and Groupon’s stock falling to below 50% of its initial public offering price (and 66% off the high it reached on its first day of trading), Groupon CEO Andrew Mason wrote a letter to shareholders yesterday to try to swing the momentum back in the company’s favor. Although the stock jumped briefly, it dropped a little today.

    Mason uses phrases like “reinvent the multi-trillion-dollar local commerce ecosystem” to paint a rosy picture of Groupon’s future. He’s wrong. The company faces a long, tough road ahead. Here is my analysis of Mason’s comments:

    Mason claims that “Groupon is a marketing tool that connects consumers and merchants.” Actually, Groupon’s daily deals business tries to keep consumers from building relationships with merchants. Groupon (like other deal companies) does not provide consumer information to merchants. It’s in Groupon’s best interests to have merchants buy another Groupon rather than reach out to consumers directly through a free mechanism like email or Twitter.

    Personalization. Mason cites deal personalization and targeting as something Groupon is doing right. I still get emails for laser hair removal and hair straightening on a regular basis. The fact is that Groupon does not have enough data to do targeting. Companies like Google, Facebook, Twitter, and American Express have substantially more data on users than Groupon does. I’m one of Groupon’s best customers (having purchased at least 20 Groupons), but that data is trivial compared to what Google has on me. The typical Groupon customer has only purchased one Groupon.

    Mobile. Mason refers to mobile adoption as an important potential success for Groupon. Here, I partly agree with him. Local commerce will be driven by mobile. But it also gets at one of the biggest flaws I see in Groupon’s path to date: The company spent hundred of millions of dollars on the wrong land grab. It built a giant, very expensive email list; that money should have been spent getting app installs. Now it’s having to spend money again to get the app installs.

    Groupon Now. Mason touts Groupon Now, but the numbers in his own letter disprove its success. Groupon Now has sold 1.5 million Groupons compared with 170 million overall in 2011, according to the letter. That is less than 1%. On a revenue basis, I would expect it to be even smaller because Groupon Now deals are frequently for restaurants, which have lower tickets. LivingSocial, which pioneered the real-time deals product that Groupon copied for Groupon Now, recently shut down its product to focus on better opportunities. There are many structural reasons why Groupon Now will not be a success in the near term. I’ll write about those in a future post.

    Groupon Rewards. It’s too soon to say how Groupon Rewards will perform. But it is an incredibly crowded space, with companies like Facebook, Foursquare, American Express, and Google all having their own offerings. (There are at least a dozen more.) Regardless, Rewards will have much smaller take rates than the daily deals business.

    Groupon Scheduler. It’s a competent, but not excellent product. (See my detailed review.) Getting merchants to adopt this service will be a challenge. Groupon will be competing with vertical players like OpenTable and MindBody that can provide a product that is much better suited to the needs of each type of merchant. Nearly two months after I called Groupon out on it, the company still hasn’t answered the question of who owns the data that merchants put into the system. If a merchant inputs all of its contacts and appointments, can Groupon use that data to sell competing services? Until Groupon answers that very basic question, I advise all merchants to stay away from this product. Yield management is a smart business strategy that small businesses should take advantage of; Groupon has yet to make a credible case that it is a trustworthy partner.

    Groupon seems to be chasing everything that moves without thinking things through. This isn’t surprising given that the company shot up to 11,000 employees (more than three times the number of people Facebook employs) without ever proving its original business model. It needs to focus on 3 or 4 products that it thinks will work, instead of trying everything and hoping it sticks.

    Its core business model is in trouble and the other opportunities it’s going after are hard businesses with lots of competitors. From Mason’s letter:

    Though our transformation from daily deal provider to local commerce platform will not happen overnight, in the coming quarters, we will release the products that we believe complete the foundation for our ecosystem. We look forward to sharing them soon.

    Local has always been an incredibly difficult problem. It doesn’t spin out overnight successes. The companies that have succeeded are relatively small. OpenTable is valued at $823 million. Constant Contact is valued at $679 million. Although the optics of the daily deals business and Groupon’s questionable accounting made it look like a huge success, Groupon will find that the new business lines it is trying to get into take a long time and are highly competitive.

    I stand by my estimate from last August when I told Emily Chang on Bloomberg West that Groupon is a $1-$2 billion company.

    Mason does have one ace in the hole: Given the company’s ownership structure, he doesn’t really have to care about what Wall Street thinks. He could choose to ignore the stock price and do the right things for the business. That might give the company a fighting chance.

    Filed under: VentureBeat

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  • EVE Online - ship trio

    Filed under: Sci-fi, EVE Online, Business models, Culture, Interviews, MMO industry, New titles, News items, Free-to-play, DUST 514, Sandbox

    The death of the subscription model has been greatly exaggerated according to CCP. This view isn’t terribly surprising, given the fact that the company’s fortunes ebb and flow with sub-based EVE Online. What is somewhat surprising is the frankness with which EVE producer Jon Lander talks about the free-to-play mania that’s gripped western dev studios in recent years.

    “You look at the companies who did go free-to-play. They retrofitted it on, and that was because their games were failing. They didn’t care about the tiny nugget of players who were still playing, because they knew they would get a huge number of other players and it would be more profitable,” Lander told PC Gamer, before going on to explain how such a retrofit would kill EVE’s essence.

    Overall quality and the desire for long-term play also factor into a title’s business model, Lander says. “If you have a really good game [...] and people want to spend a long time playing it, not like a month or two but like EVE players for years at a time, they’re prepared to pay a subscription fee for a good quality gaming experience.”

    He also mentions EVE’s PLEX system, which allows for real-world money to be injected into the EVE economy sans shady third-party brokers. And of course CCP is experimenting with free-to-play via its new DUST 514 shooter, which Lander says was built from the ground up for the new business model. It’s not necessarily the future, though. “People say the subscription MMO is dead. I fundamentally disagree with that. It’s simply not the case,” he says. Hit the jump for video excerpts from the interview.

    Continue reading EVE producer: F2P converts were “failing,” subs still viable

    EVE producer: F2P converts were “failing,” subs still viable originally appeared on Massively on Thu, 03 May 2012 13:00:00 EST. Please see our terms for use of feeds.

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  • Image

    Fans of the homebrew electronics scene may well be familiar with the name Chris Fenton, he of the DIY laptop and a working scale model of the Cray-1A supercomputer. Now he’s back with yet another ambitious project: he’s set out to build a fully functional electromechanical computer using a 3D printer to fabricate all the parts. That’s still a ways from being completed, but Fenton has already finished one key component of it: the punch card reader. Head on past the break to see it in all its whizzing and buzzing glory.

    Continue reading Chris Fenton follows up scale model Cray-1A with 3D-printed electromechanical computer, of course

    Chris Fenton follows up scale model Cray-1A with 3D-printed electromechanical computer, of course originally appeared on Engadget on Tue, 01 May 2012 13:47:00 EDT. Please see our terms for use of feeds.

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  • Velocity Micro unveils three Ivy Bridge desktops, starting at $849

    From Acer and HP to Maingear, PC makers across the board are releasing Ivy Bridge desktops before the family of CPUs makes its much-anticipated debut on notebooks. Velocity Micro is following suit, with the announcement of three customizable PCs powered by Intel’s third-generation Core processors. Starting at $849, the Vector Z70 comes standard with a 500GB, 7,200RPM hard drive, 4GB of RAM and a 2.6GHz Intel Pentium G620 CPU (upgradeable all the way to a Core i7 processor, clocked at 3.4GHz). The $999 Edge Z40 is a middle-of-the-road model, shipping with a 1GB Nvidia GeForce GTS 450 GPU, a 2.8GHz Intel Core i5-23000 and 1TB of storage spinning at 7,200 RPM. On the premium side, the Raptor Z90 is a full-on gaming machine, with GeForce GTX 680 graphics and an Intel Core i7-3770 CPU, plus eight USB 3.0 and four USB 3.0 connections. All three systems are immediately available — click through to the product pages for the complete configuration options.

    Continue reading Velocity Micro unveils three Ivy Bridge desktops, starting at $849

    Velocity Micro unveils three Ivy Bridge desktops, starting at $849 originally appeared on Engadget on Mon, 30 Apr 2012 13:24:00 EDT. Please see our terms for use of feeds.

    Permalink   |  Velocity Micro (Vector Z20), (Edge Z40), (Raptor Z90)  | Email this | Comments

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  • Maingear reveals more heat-dissipating desktops, keeps those new Ivy Bridge internals cool

    Maingear gave us a quick nudge to say something was coming. Now it can reveal that — alongside Intel’s third-generation processors inside all of its desktops and laptops — it’s further updated two of its tower models. The F131 ($1,049), the middleweight option, now houses the same vertical heat-dissipating design found on Maingear’s Shift model, alongside hot-swappable storage. It’s followed by the Potenza ($899), the company’s “mini-ITX gaming solution.” It’s 45 percent smaller than the F131 with the same heat dissipation design, but still capable of squeezing in NVIDIA’s GeForce GTX 680 and support for a liquid cooling setup on the side. Phew. So pick your size, pick your processor and hit up the source for all the custom desktop options.

    Continue reading Maingear reveals more heat-dissipating desktops, keeps those new Ivy Bridge internals cool

    Maingear reveals more heat-dissipating desktops, keeps those new Ivy Bridge internals cool originally appeared on Engadget on Sun, 29 Apr 2012 12:40:00 EDT. Please see our terms for use of feeds.

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  • galaxynote

    Even though I think it’s way too big for the average human, Samsung’s Galaxy Note is doing quite well since its debut in January at CES. In fact, Samsung has sold 5 million units of the Galaxy Note thus far, which comes out to about 1 million Notes sold per month. But could it be selling better?

    Possibly.

    The phablet is only available at AT&T with a rather steep $299 price tag, but that may be changing soon according to TmoNews.

    The site stumbled upon a listing for a Samsung product with the model number SGH-T879. Usually that T and the following 8×9 refer to tablets, but the resolution given alongside the listing is 800×1280. To be clear, the GalNote is the only Samsung device with that resolution, and the fact that 800 comes before 1280 likely suggests that this is a device meant to be held in portrait, not landscape. You know, like a phone.

    That speculation on its own is shaky, to be sure, but then TmoNews got a hold of some screenshots that are reportedly taken from a T-Mobile variant of the Galaxy Note. The shots show Android 4.0, the same build number as AT&T’s Galaxy Note, running on the same model number as listed above, SGH-T879.

    And to make matters a tad more solid for you, GigaOm noticed that one of the screenshots displays an icon for T-Mobile’s Name ID service. Of course, we don’t know anything for sure until T-Mobile hits us with a press release, but I’m feeling confident that this is for real.

    The device will likely employ T-Mobile’s 21Mbps or 42Mbps HSPA+ network, which means it won’t have LTE proper but should still be speedy enough for you big-handed data fiends.

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  • Illyriad player city

    Filed under: Fantasy, Game mechanics, MMO industry, Patches, News items, Free-to-play, MMORTS

    Large-scale game changes are a risky endeavor when it comes to MMOs. Today’s Illyriad update is no exception, though we’re excited to see what happens as the title switches from randomly generated world biology to an “organic and emergent model.”

    Animal distributions will now take habitats, breeding, and migration into account, and players will notice various critters moving around the map and behaving in a more logical manner. “Now, each pack or herd of animals will be tracked in real time, its population increasing over time, and the pack splitting when the population grows to a certain point. Players will be able to dramatically impact the sizes of animal populations, which will have multiple consequences,” says Illyriad founder James Niesewand.

    The tweaks are part of a warmup to the game’s extended trade and economic revamp which is due later this year.

    [Source: Illyriad Games press release]

    Illyriad MMORTS adding emergent mob distribution originally appeared on Massively on Sun, 22 Apr 2012 12:00:00 EST. Please see our terms for use of feeds.

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  • New BeoPlay V1 shows up ahead of time, hearts and wallets flutter

    We’re more used to phones getting leaked ahead of time, but it’s not always just the latest and greatest handset that sneaks its way into our inbox. Danish website Recordere has managed to get a cheeky glimpse of the new BeoPlay V1 TV from Bang and Olufsen. Pegged as the new “affordable” model from the Scandinavian manufacturer, it’ll come in two flavors: the BeoPlay V1-32 and V1-40 (the numbers representing screen size,) which include DLNA functionality, five HDMI ports, one USB, and integrated 5.1 surround sound, as well as a few other treats. The official launch is the 5th of May, with pricing set at €2,399 and €2,899 (about $3,170 and $3,831 respectively) depending how big the space in your front room is.

    New BeoPlay V1 shows up ahead of time, hearts and wallets flutter originally appeared on Engadget on Sun, 22 Apr 2012 05:13:00 EDT. Please see our terms for use of feeds.

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  • Image Own one of LG’s Cinema 3D Smart TVs? If so, you’re in luck. The company formerly called Lucky Goldstar is now offering up 3D World, an online video store that, surprise surprise, sells 3D content. You’ll have access to a catalogue of entertainment, sports, documentary, kids and lifestyle programming that’ll swell as the company ties down more deals with providers. If you’ve got a 2011 model, you can download the 3D World app from today, while those who purchased the hardware this year will find it magically appear as a card on the dashboard.

    Continue reading LG opens up 3D World video store for 2011, 2012 Cinema 3D Smart TVs

    LG opens up 3D World video store for 2011, 2012 Cinema 3D Smart TVs originally appeared on Engadget on Mon, 16 Apr 2012 09:37:00 EDT. Please see our terms for use of feeds.

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  • Intel announces 910 Series of PCI-Express SSD solutions for enterprise customers

    See that SSD up there? For a moment, you might’ve thought it’d make the next great addition to your desktop rig — and yeah, extra storage without any wires is a really cool idea — but don’t fool yourselves, because the Intel SSD 910 family of PCI-Express storage devices were built with enterprise in mind. Based on the company’s 25nm MLC NAND flash technology, these devices will emphasize both speed and reliability, and will hit the market in both 400GB and 800GB configurations. Intel’s own reports suggest the 800GB model will be the quicker of the two, which is said to offer sequential performance of 2,000MB/s read and 1,000MB/s write. Both the 400GB ($1,929) and 800GB ($3,859) models will be available mid-year. We’ve included the PR after the break, but those who’d like to get a bit more in-depth should hit up the links below.

    Continue reading Intel announces PCI-Express 910 SSD lineup for enterprise customers

    Intel announces PCI-Express 910 SSD lineup for enterprise customers originally appeared on Engadget on Thu, 12 Apr 2012 19:47:00 EDT. Please see our terms for use of feeds.

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